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| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs | 143 |
1 files changed, 0 insertions, 143 deletions
diff --git a/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs b/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs deleted file mode 100644 index 968de930..00000000 --- a/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs +++ /dev/null @@ -1,143 +0,0 @@ -using Ryujinx.Common.Logging; -using System; -using System.Threading; - -namespace Ryujinx.Graphics.Gpu.Synchronization -{ - /// <summary> - /// GPU synchronization manager. - /// </summary> - public class SynchronizationManager - { - /// <summary> - /// The maximum number of syncpoints supported by the GM20B. - /// </summary> - public const int MaxHardwareSyncpoints = 192; - - /// <summary> - /// Array containing all hardware syncpoints. - /// </summary> - private Syncpoint[] _syncpoints; - - public SynchronizationManager() - { - _syncpoints = new Syncpoint[MaxHardwareSyncpoints]; - - for (uint i = 0; i < _syncpoints.Length; i++) - { - _syncpoints[i] = new Syncpoint(i); - } - } - - /// <summary> - /// Increment the value of a syncpoint with a given id. - /// </summary> - /// <param name="id">The id of the syncpoint</param> - /// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception> - /// <returns>The incremented value of the syncpoint</returns> - public uint IncrementSyncpoint(uint id) - { - if (id >= MaxHardwareSyncpoints) - { - throw new ArgumentOutOfRangeException(nameof(id)); - } - - return _syncpoints[id].Increment(); - } - - /// <summary> - /// Get the value of a syncpoint with a given id. - /// </summary> - /// <param name="id">The id of the syncpoint</param> - /// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception> - /// <returns>The value of the syncpoint</returns> - public uint GetSyncpointValue(uint id) - { - if (id >= MaxHardwareSyncpoints) - { - throw new ArgumentOutOfRangeException(nameof(id)); - } - - return _syncpoints[id].Value; - } - - /// <summary> - /// Register a new callback on a syncpoint with a given id at a target threshold. - /// The callback will be called once the threshold is reached and will automatically be unregistered. - /// </summary> - /// <param name="id">The id of the syncpoint</param> - /// <param name="threshold">The target threshold</param> - /// <param name="callback">The callback to call when the threshold is reached</param> - /// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception> - /// <returns>The created SyncpointWaiterHandle object or null if already past threshold</returns> - public SyncpointWaiterHandle RegisterCallbackOnSyncpoint(uint id, uint threshold, Action<SyncpointWaiterHandle> callback) - { - if (id >= MaxHardwareSyncpoints) - { - throw new ArgumentOutOfRangeException(nameof(id)); - } - - return _syncpoints[id].RegisterCallback(threshold, callback); - } - - /// <summary> - /// Unregister a callback on a given syncpoint. - /// </summary> - /// <param name="id">The id of the syncpoint</param> - /// <param name="waiterInformation">The waiter information to unregister</param> - /// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception> - public void UnregisterCallback(uint id, SyncpointWaiterHandle waiterInformation) - { - if (id >= MaxHardwareSyncpoints) - { - throw new ArgumentOutOfRangeException(nameof(id)); - } - - _syncpoints[id].UnregisterCallback(waiterInformation); - } - - /// <summary> - /// Wait on a syncpoint with a given id at a target threshold. - /// The callback will be called once the threshold is reached and will automatically be unregistered. - /// </summary> - /// <param name="id">The id of the syncpoint</param> - /// <param name="threshold">The target threshold</param> - /// <param name="timeout">The timeout</param> - /// <exception cref="System.ArgumentOutOfRangeException">Thrown when id >= MaxHardwareSyncpoints</exception> - /// <returns>True if timed out</returns> - public bool WaitOnSyncpoint(uint id, uint threshold, TimeSpan timeout) - { - if (id >= MaxHardwareSyncpoints) - { - throw new ArgumentOutOfRangeException(nameof(id)); - } - - // TODO: Remove this when GPU channel scheduling will be implemented. - if (timeout == Timeout.InfiniteTimeSpan) - { - timeout = TimeSpan.FromSeconds(1); - } - - using (ManualResetEvent waitEvent = new ManualResetEvent(false)) - { - var info = _syncpoints[id].RegisterCallback(threshold, (x) => waitEvent.Set()); - - if (info == null) - { - return false; - } - - bool signaled = waitEvent.WaitOne(timeout); - - if (!signaled && info != null) - { - Logger.Error?.Print(LogClass.Gpu, $"Wait on syncpoint {id} for threshold {threshold} took more than {timeout.TotalMilliseconds}ms, resuming execution..."); - - _syncpoints[id].UnregisterCallback(info); - } - - return !signaled; - } - } - } -} |
