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authorgdkchan <gab.dark.100@gmail.com>2019-12-31 13:32:06 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commitd1c0a64e6a60b5c6f288c5d152e4f35fb587d988 (patch)
tree50a9f4fe9764715e3c2ff2b44e038533017324d1 /Ryujinx.Graphics.Gpu/State/StateWriteFlags.cs
parent430faeb8ef9a5906af642a4a2be0eb6e878f812e (diff)
Add XML documentation to Ryujinx.Graphics.Gpu.State
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State/StateWriteFlags.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/State/StateWriteFlags.cs34
1 files changed, 0 insertions, 34 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/StateWriteFlags.cs b/Ryujinx.Graphics.Gpu/State/StateWriteFlags.cs
deleted file mode 100644
index 32d5127a..00000000
--- a/Ryujinx.Graphics.Gpu/State/StateWriteFlags.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-namespace Ryujinx.Graphics.Gpu.State
-{
- enum StateWriteFlags
- {
- InputAssemblerGroup =
- VertexAttribState |
- PrimitiveRestartState |
- IndexBufferState |
- VertexBufferState,
-
- RenderTargetGroup =
- RtColorState |
- RtDepthStencilState,
-
- RtColorState = 1 << 0,
- ViewportTransform = 1 << 1,
- DepthBiasState = 1 << 2,
- RtDepthStencilState = 1 << 3,
- DepthTestState = 1 << 4,
- VertexAttribState = 1 << 5,
- StencilTestState = 1 << 6,
- SamplerPoolState = 1 << 7,
- TexturePoolState = 1 << 8,
- PrimitiveRestartState = 1 << 9,
- IndexBufferState = 1 << 10,
- FaceState = 1 << 11,
- RtColorMask = 1 << 12,
- VertexBufferState = 1 << 13,
- BlendState = 1 << 14,
- ShaderState = 1 << 15,
-
- Any = -1
- }
-}