diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2021-07-07 20:56:06 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-07 20:56:06 -0300 |
| commit | 8b44eb1c981d7106be37107755c7c71c3c3c0ce4 (patch) | |
| tree | 70c3a8d7286d827941c41dee2ec3cb3273c1e6d7 /Ryujinx.Graphics.Gpu/State/SbDescriptor.cs | |
| parent | 31cbd09a75a9d5f4814c3907a060e0961eb2bb15 (diff) | |
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
* Use DeviceState for compute and i2m
* Migrate 2D class, more comments
* Migrate DMA copy engine
* Remove now unused code
* Replace GpuState by GpuAccessorState on GpuAcessor, since compute no longer has a GpuState
* More comments
* Add logging (disabled)
* Add back i2m on 3D engine
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State/SbDescriptor.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/SbDescriptor.cs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/SbDescriptor.cs b/Ryujinx.Graphics.Gpu/State/SbDescriptor.cs new file mode 100644 index 00000000..9723b719 --- /dev/null +++ b/Ryujinx.Graphics.Gpu/State/SbDescriptor.cs @@ -0,0 +1,20 @@ +namespace Ryujinx.Graphics.Gpu.State +{ + /// <summary> + /// Storage buffer address and size information. + /// </summary> + struct SbDescriptor + { +#pragma warning disable CS0649 + public uint AddressLow; + public uint AddressHigh; + public int Size; + public int Padding; +#pragma warning restore CS0649 + + public ulong PackAddress() + { + return AddressLow | ((ulong)AddressHigh << 32); + } + } +} |
