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authormageven <62494521+mageven@users.noreply.github.com>2020-07-21 06:29:13 +0530
committerGitHub <noreply@github.com>2020-07-20 21:59:13 -0300
commit723ae240dcb6ff8b03d1187cdbd81f20424bac52 (patch)
tree1e83917b466d6435b65cd46826ac692ff45204f0 /Ryujinx.Graphics.Gpu/State/MethodOffset.cs
parent1c84b683c2cc9ffab3ebedca92396ca12c82da9d (diff)
GL: Implement more Point parameters (#1399)
* Fix GL_INVALID_VALUE on glPointSize calls * Implement more of Point primitive state * Use existing Origin enum
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State/MethodOffset.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/State/MethodOffset.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
index b0eb6f32..d9e2ce93 100644
--- a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
+++ b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
@@ -73,6 +73,7 @@ namespace Ryujinx.Graphics.Gpu.State
FirstInstance = 0x50e,
ClipDistanceEnable = 0x544,
PointSize = 0x546,
+ PointSpriteEnable = 0x548,
ResetCounter = 0x54c,
RtDepthStencilEnable = 0x54e,
ConditionState = 0x554,
@@ -84,6 +85,7 @@ namespace Ryujinx.Graphics.Gpu.State
RtMsaaMode = 0x574,
VbElementU32 = 0x57a,
VbElementU16 = 0x57c,
+ PointCoordReplace = 0x581,
ShaderBaseAddress = 0x582,
DrawEnd = 0x585,
DrawBegin = 0x586,
@@ -92,6 +94,7 @@ namespace Ryujinx.Graphics.Gpu.State
IndexBufferCount = 0x5f8,
DepthBiasClamp = 0x61f,
VertexBufferInstanced = 0x620,
+ VertexProgramPointSize = 0x644,
FaceState = 0x646,
ViewportTransformEnable = 0x64b,
ViewVolumeClipControl = 0x64f,