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authorgdkchan <gab.dark.100@gmail.com>2021-07-07 20:56:06 -0300
committerGitHub <noreply@github.com>2021-07-07 20:56:06 -0300
commit8b44eb1c981d7106be37107755c7c71c3c3c0ce4 (patch)
tree70c3a8d7286d827941c41dee2ec3cb3273c1e6d7 /Ryujinx.Graphics.Gpu/State/CopyBufferSwizzle.cs
parent31cbd09a75a9d5f4814c3907a060e0961eb2bb15 (diff)
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
* Use DeviceState for compute and i2m * Migrate 2D class, more comments * Migrate DMA copy engine * Remove now unused code * Replace GpuState by GpuAccessorState on GpuAcessor, since compute no longer has a GpuState * More comments * Add logging (disabled) * Add back i2m on 3D engine
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State/CopyBufferSwizzle.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/State/CopyBufferSwizzle.cs75
1 files changed, 0 insertions, 75 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/CopyBufferSwizzle.cs b/Ryujinx.Graphics.Gpu/State/CopyBufferSwizzle.cs
deleted file mode 100644
index 94b650c4..00000000
--- a/Ryujinx.Graphics.Gpu/State/CopyBufferSwizzle.cs
+++ /dev/null
@@ -1,75 +0,0 @@
-namespace Ryujinx.Graphics.Gpu.State
-{
- /// <summary>
- /// Buffer to buffer copy vector swizzle parameters.
- /// </summary>
- struct CopyBufferSwizzle
- {
-#pragma warning disable CS0649
- public uint Swizzle;
-#pragma warning restore CS0649
-
- /// <summary>
- /// Unpacks the source for the buffer destination vector X component.
- /// </summary>
- /// <returns>Destination component</returns>
- public BufferSwizzleComponent UnpackDstX()
- {
- return (BufferSwizzleComponent)(Swizzle & 7);
- }
-
- /// <summary>
- /// Unpacks the source for the buffer destination vector Y component.
- /// </summary>
- /// <returns>Destination component</returns>
- public BufferSwizzleComponent UnpackDstY()
- {
- return (BufferSwizzleComponent)((Swizzle >> 4) & 7);
- }
-
- /// <summary>
- /// Unpacks the source for the buffer destination vector Z component.
- /// </summary>
- /// <returns>Destination component</returns>
- public BufferSwizzleComponent UnpackDstZ()
- {
- return (BufferSwizzleComponent)((Swizzle >> 8) & 7);
- }
-
- /// <summary>
- /// Unpacks the source for the buffer destination vector W component.
- /// </summary>
- /// <returns>Destination component</returns>
- public BufferSwizzleComponent UnpackDstW()
- {
- return (BufferSwizzleComponent)((Swizzle >> 12) & 7);
- }
-
- /// <summary>
- /// Unpacks the size of each vector component of the copy.
- /// </summary>
- /// <returns>Vector component size</returns>
- public int UnpackComponentSize()
- {
- return (int)((Swizzle >> 16) & 3) + 1;
- }
-
- /// <summary>
- /// Unpacks the number of components of the source vector of the copy.
- /// </summary>
- /// <returns>Number of vector components</returns>
- public int UnpackSrcComponentsCount()
- {
- return (int)((Swizzle >> 20) & 7) + 1;
- }
-
- /// <summary>
- /// Unpacks the number of components of the destination vector of the copy.
- /// </summary>
- /// <returns>Number of vector components</returns>
- public int UnpackDstComponentsCount()
- {
- return (int)((Swizzle >> 24) & 7) + 1;
- }
- }
-} \ No newline at end of file