diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2021-07-11 17:20:40 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-11 17:20:40 -0300 |
| commit | 40b21cc3c4d2622bbd4f88d43073341854d9a671 (patch) | |
| tree | 6e9dc6a42e7c0bae5b03db468481771d5a6937ef /Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs | |
| parent | b5190f16810eb77388c861d1d1773e19644808db (diff) | |
Separate GPU engines (part 2/2) (#2440)
* 3D engine now uses DeviceState too, plus new state modification tracking
* Remove old methods code
* Remove GpuState and friends
* Optimize DeviceState, force inline some functions
* This change was not supposed to go in
* Proper channel initialization
* Optimize state read/write methods even more
* Fix debug build
* Do not dirty state if the write is redundant
* The YControl register should dirty either the viewport or front face state too, to update the host origin
* Avoid redundant vertex buffer updates
* Move state and get rid of the Ryujinx.Graphics.Gpu.State namespace
* Comments and nits
* Fix rebase
* PR feedback
* Move changed = false to improve codegen
* PR feedback
* Carry RyuJIT a bit more
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs b/Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs deleted file mode 100644 index f402a5a7..00000000 --- a/Ryujinx.Graphics.Gpu/State/BlendStateCommon.cs +++ /dev/null @@ -1,31 +0,0 @@ -using Ryujinx.Graphics.GAL; - -namespace Ryujinx.Graphics.Gpu.State -{ - /// <summary> - /// Color buffer blending parameters, shared by all color buffers. - /// </summary> - struct BlendStateCommon - { -#pragma warning disable CS0649 - public Boolean32 SeparateAlpha; - public BlendOp ColorOp; - public BlendFactor ColorSrcFactor; - public BlendFactor ColorDstFactor; - public BlendOp AlphaOp; - public BlendFactor AlphaSrcFactor; - public uint Unknown0x1354; - public BlendFactor AlphaDstFactor; -#pragma warning restore CS0649 - - public static BlendStateCommon Default = new BlendStateCommon - { - ColorOp = BlendOp.Add, - ColorSrcFactor = BlendFactor.One, - ColorDstFactor = BlendFactor.Zero, - AlphaOp = BlendOp.Add, - AlphaSrcFactor = BlendFactor.One, - AlphaDstFactor = BlendFactor.Zero - }; - } -} |
