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authorgdkchan <gab.dark.100@gmail.com>2021-08-26 20:44:47 -0300
committerGitHub <noreply@github.com>2021-08-27 01:44:47 +0200
commitee1038e54255797a94b89091f4d59b77daad1a7b (patch)
tree5ea62d8a2bae97004a4abe2ebf0a21c634b912dc /Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
parentec3e848d7998038ce22c41acdbf81032bf47991f (diff)
Initial support for shader attribute indexing (#2546)
* Initial support for shader attribute indexing * Support output indexing too, other improvements * Fix order * Address feedback
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
index e5289bc0..51ae5aa4 100644
--- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
@@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
- private const ulong ShaderCodeGenVersion = 2542;
+ private const ulong ShaderCodeGenVersion = 2546;
// Progress reporting helpers
private volatile int _shaderCount;