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| author | gdkchan <gab.dark.100@gmail.com> | 2021-06-23 18:31:14 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-23 23:31:14 +0200 |
| commit | c71ae9c85c70bb2174807e21da16db427097c690 (patch) | |
| tree | e3424e77a118045937462d3053dd3443817051bf /Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | |
| parent | ab9d4b862d6ef5bc67cbb1afe0e1f55f24c028fa (diff) | |
Fix shader texture LOD query (#2397)
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index a4408192..f9ad0ad2 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// <summary> /// Version of the codegen (to be changed when codegen or guest format change). /// </summary> - private const ulong ShaderCodeGenVersion = 2362; + private const ulong ShaderCodeGenVersion = 2397; // Progress reporting helpers private volatile int _shaderCount; |
