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| author | gdkchan <gab.dark.100@gmail.com> | 2021-12-05 09:25:05 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-05 13:25:05 +0100 |
| commit | acc0b0f3138b0ea4d573db5152927026c29bd61d (patch) | |
| tree | 2573dc9e8bdf548ee873c913c04dc65e901d18b2 /Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | |
| parent | 2ab777885b174edb554ef3df7737f112b82e8b5d (diff) | |
Fix FLO.SH shader instruction with a input of 0 (#2876)
* Fix FLO.SH shader instruction with a input of 0
* Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 353c5dfe..4785c843 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// <summary> /// Version of the codegen (to be changed when codegen or guest format change). /// </summary> - private const ulong ShaderCodeGenVersion = 2816; + private const ulong ShaderCodeGenVersion = 2876; // Progress reporting helpers private volatile int _shaderCount; |
