diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2021-08-30 14:02:40 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-30 14:02:40 -0300 |
| commit | 416dc8fde49f8eb42d47b1ab606028a5cabe8f90 (patch) | |
| tree | 1ab4ddfb6b8b923360e25cb481088fdd1d991718 /Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | |
| parent | 82cefc8dd3babb781d4b7229435e26911fb083dd (diff) | |
Fix out-of-bounds shader thread shuffle (#2605)
* Fix out-of-bounds shader thread shuffle
* Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 51ae5aa4..eb8847cd 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// <summary> /// Version of the codegen (to be changed when codegen or guest format change). /// </summary> - private const ulong ShaderCodeGenVersion = 2546; + private const ulong ShaderCodeGenVersion = 2605; // Progress reporting helpers private volatile int _shaderCount; |
