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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheLoadResult.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheLoadResult.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheLoadResult.cs72
1 files changed, 0 insertions, 72 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheLoadResult.cs b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheLoadResult.cs
deleted file mode 100644
index b3ffa4a7..00000000
--- a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheLoadResult.cs
+++ /dev/null
@@ -1,72 +0,0 @@
-namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
-{
- /// <summary>
- /// Result of a shader cache load operation.
- /// </summary>
- enum DiskCacheLoadResult
- {
- /// <summary>
- /// No error.
- /// </summary>
- Success,
-
- /// <summary>
- /// File can't be accessed.
- /// </summary>
- NoAccess,
-
- /// <summary>
- /// The constant buffer 1 data length is too low for the translation of the guest shader.
- /// </summary>
- InvalidCb1DataLength,
-
- /// <summary>
- /// The cache is missing the descriptor of a texture used by the shader.
- /// </summary>
- MissingTextureDescriptor,
-
- /// <summary>
- /// File is corrupted.
- /// </summary>
- FileCorruptedGeneric,
-
- /// <summary>
- /// File is corrupted, detected by magic value check.
- /// </summary>
- FileCorruptedInvalidMagic,
-
- /// <summary>
- /// File is corrupted, detected by length check.
- /// </summary>
- FileCorruptedInvalidLength,
-
- /// <summary>
- /// File might be valid, but is incompatible with the current emulator version.
- /// </summary>
- IncompatibleVersion
- }
-
- static class DiskCacheLoadResultExtensions
- {
- /// <summary>
- /// Gets an error message from a result code.
- /// </summary>
- /// <param name="result">Result code</param>
- /// <returns>Error message</returns>
- public static string GetMessage(this DiskCacheLoadResult result)
- {
- return result switch
- {
- DiskCacheLoadResult.Success => "No error.",
- DiskCacheLoadResult.NoAccess => "Could not access the cache file.",
- DiskCacheLoadResult.InvalidCb1DataLength => "Constant buffer 1 data length is too low.",
- DiskCacheLoadResult.MissingTextureDescriptor => "Texture descriptor missing from the cache file.",
- DiskCacheLoadResult.FileCorruptedGeneric => "The cache file is corrupted.",
- DiskCacheLoadResult.FileCorruptedInvalidMagic => "Magic check failed, the cache file is corrupted.",
- DiskCacheLoadResult.FileCorruptedInvalidLength => "Length check failed, the cache file is corrupted.",
- DiskCacheLoadResult.IncompatibleVersion => "The version of the disk cache is not compatible with this version of the emulator.",
- _ => "Unknown error."
- };
- }
- }
-} \ No newline at end of file