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| author | Ac_K <Acoustik666@gmail.com> | 2022-03-15 04:07:07 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-15 04:07:07 +0100 |
| commit | e2ffa5a125fcbe8a25c73d8e04c08c08ef378860 (patch) | |
| tree | 3a43fe53fbd015f3c60caf0e27fc9364ea2d8e41 /Ryujinx.Graphics.Gpu/Shader/DiskCache/CompressionAlgorithm.cs | |
| parent | 73feac5819903bbc16ebb3b4a47b5734d5699492 (diff) | |
ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)
* ntc: Implement IEnsureNetworkClockAvailabilityService
This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting.
* Update Ryujinx.HLE/HOS/Services/Nim/Ntc/StaticService/IEnsureNetworkClockAvailabilityService.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/DiskCache/CompressionAlgorithm.cs')
0 files changed, 0 insertions, 0 deletions
