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| author | gdkchan <gab.dark.100@gmail.com> | 2022-03-06 16:42:13 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-06 20:42:13 +0100 |
| commit | 0bcbe32367eeada2a5aa7e6bb2edccc22cababa3 (patch) | |
| tree | 08b9ac95b8db21a5f505493fdf099c7d80da0c4a /Ryujinx.Graphics.Gpu/Shader/DiskCache/CompressionAlgorithm.cs | |
| parent | b97ff4da5eb67b68400fa1c187524f53407dbb71 (diff) | |
Only initialize shader outputs that are actually used on the next stage (#3054)
* Only initialize shader outputs that are actually used on the next stage
* Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/DiskCache/CompressionAlgorithm.cs')
0 files changed, 0 insertions, 0 deletions
