aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Gpu/MethodParams.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2021-07-11 17:20:40 -0300
committerGitHub <noreply@github.com>2021-07-11 17:20:40 -0300
commit40b21cc3c4d2622bbd4f88d43073341854d9a671 (patch)
tree6e9dc6a42e7c0bae5b03db468481771d5a6937ef /Ryujinx.Graphics.Gpu/MethodParams.cs
parentb5190f16810eb77388c861d1d1773e19644808db (diff)
Separate GPU engines (part 2/2) (#2440)
* 3D engine now uses DeviceState too, plus new state modification tracking * Remove old methods code * Remove GpuState and friends * Optimize DeviceState, force inline some functions * This change was not supposed to go in * Proper channel initialization * Optimize state read/write methods even more * Fix debug build * Do not dirty state if the write is redundant * The YControl register should dirty either the viewport or front face state too, to update the host origin * Avoid redundant vertex buffer updates * Move state and get rid of the Ryujinx.Graphics.Gpu.State namespace * Comments and nits * Fix rebase * PR feedback * Move changed = false to improve codegen * PR feedback * Carry RyuJIT a bit more
Diffstat (limited to 'Ryujinx.Graphics.Gpu/MethodParams.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/MethodParams.cs52
1 files changed, 0 insertions, 52 deletions
diff --git a/Ryujinx.Graphics.Gpu/MethodParams.cs b/Ryujinx.Graphics.Gpu/MethodParams.cs
deleted file mode 100644
index dd60f77c..00000000
--- a/Ryujinx.Graphics.Gpu/MethodParams.cs
+++ /dev/null
@@ -1,52 +0,0 @@
-namespace Ryujinx.Graphics
-{
- /// <summary>
- /// Method call parameters.
- /// </summary>
- struct MethodParams
- {
- /// <summary>
- /// Method offset.
- /// </summary>
- public int Method { get; }
-
- /// <summary>
- /// Method call argument.
- /// </summary>
- public int Argument { get; }
-
- /// <summary>
- /// Sub-channel where the call should be sent.
- /// </summary>
- public int SubChannel { get; }
-
- /// <summary>
- /// For multiple calls to the same method, this is the remaining calls count.
- /// </summary>
- public int MethodCount { get; }
-
- /// <summary>
- /// Indicates if the current call is the last one from a batch of calls to the same method.
- /// </summary>
- public bool IsLastCall => MethodCount <= 1;
-
- /// <summary>
- /// Constructs the method call parameters structure.
- /// </summary>
- /// <param name="method">Method offset</param>
- /// <param name="argument">Method call argument</param>
- /// <param name="subChannel">Optional sub-channel where the method should be sent (not required for macro calls)</param>
- /// <param name="methodCount">Optional remaining calls count (not required for macro calls)</param>
- public MethodParams(
- int method,
- int argument,
- int subChannel = 0,
- int methodCount = 0)
- {
- Method = method;
- Argument = argument;
- SubChannel = subChannel;
- MethodCount = methodCount;
- }
- }
-} \ No newline at end of file