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authorgdkchan <gab.dark.100@gmail.com>2020-12-01 20:23:43 -0300
committerGitHub <noreply@github.com>2020-12-02 00:23:43 +0100
commitcf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch)
treebea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.Graphics.Gpu/Memory
parent461c24092ae6e148d896c18aa3e86220c89981f8 (diff)
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory')
-rw-r--r--Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs3
2 files changed, 3 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
index 517dacef..91575e20 100644
--- a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
@@ -1,4 +1,4 @@
-using Ryujinx.Cpu;
+using Ryujinx.Memory;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
diff --git a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
index 3ebf2fd7..de41fb9a 100644
--- a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
@@ -1,5 +1,6 @@
using Ryujinx.Cpu;
using Ryujinx.Cpu.Tracking;
+using Ryujinx.Memory;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@@ -12,7 +13,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </summary>
class PhysicalMemory
{
- public const int PageSize = Cpu.MemoryManager.PageSize;
+ public const int PageSize = 0x1000;
private readonly Cpu.MemoryManager _cpuMemory;