diff options
| author | gdk <gab.dark.100@gmail.com> | 2019-11-08 17:29:41 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | 769c02235f489f02b1791e6e76dc8b3ab18028ee (patch) | |
| tree | ef0a2ffc5030360d5cef78e7c67e131e44348d50 /Ryujinx.Graphics.Gpu/Memory/ConcurrentRangeList.cs | |
| parent | 1e8bc29f32cde08616175f8f87405dfa7b8c4025 (diff) | |
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory/ConcurrentRangeList.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/ConcurrentRangeList.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/ConcurrentRangeList.cs b/Ryujinx.Graphics.Gpu/Memory/ConcurrentRangeList.cs index 7bcb011c..6d7d1ce2 100644 --- a/Ryujinx.Graphics.Gpu/Memory/ConcurrentRangeList.cs +++ b/Ryujinx.Graphics.Gpu/Memory/ConcurrentRangeList.cs @@ -6,8 +6,6 @@ namespace Ryujinx.Graphics.Gpu.Memory { private List<T> _items; - public int Count => _items.Count; - public ConcurrentRangeList() { _items = new List<T>(); |
