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| author | gdkchan <gab.dark.100@gmail.com> | 2021-01-12 18:50:54 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-13 08:50:54 +1100 |
| commit | df820a72def62319fe97236a2006c64bfb7c065a (patch) | |
| tree | 0e5d2c4f278548245e828e67194ff03d04532ce3 /Ryujinx.Graphics.Gpu/Memory/BufferManager.cs | |
| parent | 68f6b79fd3f06ea572d5f0edd5fc8cbaee1ae449 (diff) | |
Implement clear buffer (fast path) (#1902)
* Implement clear buffer (fast path)
* Remove blank line
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory/BufferManager.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/BufferManager.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs b/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs index 1d48b38c..0c643191 100644 --- a/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs +++ b/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs @@ -822,6 +822,28 @@ namespace Ryujinx.Graphics.Gpu.Memory } /// <summary> + /// Clears a buffer at a given address with the specified value. + /// </summary> + /// <remarks> + /// Both the address and size must be aligned to 4 bytes. + /// </remarks> + /// <param name="gpuVa">GPU virtual address of the region to clear</param> + /// <param name="size">Number of bytes to clear</param> + /// <param name="value">Value to be written into the buffer</param> + public void ClearBuffer(GpuVa gpuVa, ulong size, uint value) + { + ulong address = TranslateAndCreateBuffer(gpuVa.Pack(), size); + + Buffer buffer = GetBuffer(address, size); + + int offset = (int)(address - buffer.Address); + + _context.Renderer.Pipeline.ClearBuffer(buffer.Handle, offset, (int)size, value); + + buffer.Flush(address, size); + } + + /// <summary> /// Gets a buffer sub-range for a given memory range. /// </summary> /// <param name="address">Start address of the memory range</param> |
