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| author | gdkchan <gab.dark.100@gmail.com> | 2019-12-30 14:44:22 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | bacb278dc11292a9a851669a9056b9ea5bb77f3a (patch) | |
| tree | 734acc3b3f7e579fde40668cb36779412d81a031 /Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs | |
| parent | c5b908891471bfc5c33aad60eb6ad981eb6856db (diff) | |
Fix typos pointed out by LDj3SNuD
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs b/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs index 5dbd1a08..aebf4abf 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs @@ -188,7 +188,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// <summary> /// Unpacks the texture coordinates normalized flag. /// When this is true, texture coordinates are expected to be in the [0, 1] range on the shader. - /// WHen this is false, texture coordinates are expected to be in the [0, W], [0, H] and [0, D] range. + /// When this is false, texture coordinates are expected to be in the [0, W], [0, H] and [0, D] range. /// It must be set to false (by the guest driver) for rectangle textures. /// </summary> /// <returns>The texture coordinates normalized flag</returns> |
