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authorgdkchan <gab.dark.100@gmail.com>2019-12-16 01:59:46 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit9d7a142a48a5f804127fcae2265bb6ec5495d178 (patch)
tree4ba4de906d74404760fcbebe9aeb51460252f500 /Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs
parent2eccc7023ae0d1247378516b14507d422e4915c5 (diff)
Support texture rectangle targets (non-normalized coords)
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs b/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs
index 79e4f55e..6d1f0fb1 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs
@@ -101,6 +101,11 @@ namespace Ryujinx.Graphics.Gpu.Image
return (int)((Word5 >> 16) & 0x3fff) + 1;
}
+ public bool UnpackTextureCoordNormalized()
+ {
+ return (Word5 & (1 << 31)) != 0;
+ }
+
public int UnpackBaseLevel()
{
return (int)(Word7 & 0xf);