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authorgdkchan <gab.dark.100@gmail.com>2020-11-08 08:10:00 -0300
committerGitHub <noreply@github.com>2020-11-08 12:10:00 +0100
commit8d168574eb04ae1e7026ac2b058e3b184f068fae (patch)
tree6e0f79447276619af980055419874f5e99595b58 /Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
parent5561a3b95e9c980e3354366570e7896a213b95ae (diff)
Use explicit buffer and texture bindings on shaders (#1666)
* Use explicit buffer and texture bindings on shaders * More XML docs and other nits
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs36
1 files changed, 18 insertions, 18 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
index 08c4082e..bfb6da25 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
@@ -265,11 +265,11 @@ namespace Ryujinx.Graphics.Gpu.Image
for (int index = 0; index < _textureBindings[stageIndex].Length; index++)
{
- TextureBindingInfo binding = _textureBindings[stageIndex][index];
+ TextureBindingInfo bindingInfo = _textureBindings[stageIndex][index];
int packedId;
- if (binding.IsBindless)
+ if (bindingInfo.IsBindless)
{
ulong address;
@@ -277,18 +277,18 @@ namespace Ryujinx.Graphics.Gpu.Image
if (_isCompute)
{
- address = bufferManager.GetComputeUniformBufferAddress(binding.CbufSlot);
+ address = bufferManager.GetComputeUniformBufferAddress(bindingInfo.CbufSlot);
}
else
{
- address = bufferManager.GetGraphicsUniformBufferAddress(stageIndex, binding.CbufSlot);
+ address = bufferManager.GetGraphicsUniformBufferAddress(stageIndex, bindingInfo.CbufSlot);
}
- packedId = _context.PhysicalMemory.Read<int>(address + (ulong)binding.CbufOffset * 4);
+ packedId = _context.PhysicalMemory.Read<int>(address + (ulong)bindingInfo.CbufOffset * 4);
}
else
{
- packedId = ReadPackedId(stageIndex, binding.Handle, _textureBufferIndex);
+ packedId = ReadPackedId(stageIndex, bindingInfo.Handle, _textureBufferIndex);
}
int textureId = UnpackTextureId(packedId);
@@ -305,18 +305,18 @@ namespace Ryujinx.Graphics.Gpu.Image
Texture texture = pool.Get(textureId);
- ITexture hostTexture = texture?.GetTargetTexture(binding.Target);
+ ITexture hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
if (_textureState[stageIndex][index].Texture != hostTexture || _rebind)
{
- if (UpdateScale(texture, binding, index, stage))
+ if (UpdateScale(texture, bindingInfo, index, stage))
{
- hostTexture = texture?.GetTargetTexture(binding.Target);
+ hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
}
_textureState[stageIndex][index].Texture = hostTexture;
- _context.Renderer.Pipeline.SetTexture(index, stage, hostTexture);
+ _context.Renderer.Pipeline.SetTexture(bindingInfo.Binding, hostTexture);
}
if (hostTexture != null && texture.Info.Target == Target.TextureBuffer)
@@ -335,7 +335,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
_textureState[stageIndex][index].Sampler = hostSampler;
- _context.Renderer.Pipeline.SetSampler(index, stage, hostSampler);
+ _context.Renderer.Pipeline.SetSampler(bindingInfo.Binding, hostSampler);
}
}
}
@@ -359,14 +359,14 @@ namespace Ryujinx.Graphics.Gpu.Image
for (int index = 0; index < _imageBindings[stageIndex].Length; index++)
{
- TextureBindingInfo binding = _imageBindings[stageIndex][index];
+ TextureBindingInfo bindingInfo = _imageBindings[stageIndex][index];
- int packedId = ReadPackedId(stageIndex, binding.Handle, _textureBufferIndex);
+ int packedId = ReadPackedId(stageIndex, bindingInfo.Handle, _textureBufferIndex);
int textureId = UnpackTextureId(packedId);
Texture texture = pool.Get(textureId);
- ITexture hostTexture = texture?.GetTargetTexture(binding.Target);
+ ITexture hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
if (hostTexture != null && texture.Info.Target == Target.TextureBuffer)
{
@@ -378,21 +378,21 @@ namespace Ryujinx.Graphics.Gpu.Image
if (_imageState[stageIndex][index].Texture != hostTexture || _rebind)
{
- if (UpdateScale(texture, binding, baseScaleIndex + index, stage))
+ if (UpdateScale(texture, bindingInfo, baseScaleIndex + index, stage))
{
- hostTexture = texture?.GetTargetTexture(binding.Target);
+ hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
}
_imageState[stageIndex][index].Texture = hostTexture;
- Format format = binding.Format;
+ Format format = bindingInfo.Format;
if (format == 0 && texture != null)
{
format = texture.Format;
}
- _context.Renderer.Pipeline.SetImage(index, stage, hostTexture, format);
+ _context.Renderer.Pipeline.SetImage(bindingInfo.Binding, hostTexture, format);
}
}
}