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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Gpu/Image/FormatInfo.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/FormatInfo.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/FormatInfo.cs72
1 files changed, 0 insertions, 72 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs b/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs
deleted file mode 100644
index 9ee649d2..00000000
--- a/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs
+++ /dev/null
@@ -1,72 +0,0 @@
-using Ryujinx.Graphics.GAL;
-
-namespace Ryujinx.Graphics.Gpu.Image
-{
- /// <summary>
- /// Represents texture format information.
- /// </summary>
- readonly struct FormatInfo
- {
- /// <summary>
- /// A default, generic RGBA8 texture format.
- /// </summary>
- public static FormatInfo Default { get; } = new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4);
-
- /// <summary>
- /// The format of the texture data.
- /// </summary>
- public Format Format { get; }
-
- /// <summary>
- /// The block width for compressed formats.
- /// </summary>
- /// <remarks>
- /// Must be 1 for non-compressed formats.
- /// </remarks>
- public int BlockWidth { get; }
-
- /// <summary>
- /// The block height for compressed formats.
- /// </summary>
- /// <remarks>
- /// Must be 1 for non-compressed formats.
- /// </remarks>
- public int BlockHeight { get; }
-
- /// <summary>
- /// The number of bytes occupied by a single pixel in memory of the texture data.
- /// </summary>
- public int BytesPerPixel { get; }
-
- /// <summary>
- /// The maximum number of components this format has defined (in RGBA order).
- /// </summary>
- public int Components { get; }
-
- /// <summary>
- /// Whenever or not the texture format is a compressed format. Determined from block size.
- /// </summary>
- public bool IsCompressed => (BlockWidth | BlockHeight) != 1;
-
- /// <summary>
- /// Constructs the texture format info structure.
- /// </summary>
- /// <param name="format">The format of the texture data</param>
- /// <param name="blockWidth">The block width for compressed formats. Must be 1 for non-compressed formats</param>
- /// <param name="blockHeight">The block height for compressed formats. Must be 1 for non-compressed formats</param>
- /// <param name="bytesPerPixel">The number of bytes occupied by a single pixel in memory of the texture data</param>
- public FormatInfo(
- Format format,
- int blockWidth,
- int blockHeight,
- int bytesPerPixel,
- int components)
- {
- Format = format;
- BlockWidth = blockWidth;
- BlockHeight = blockHeight;
- BytesPerPixel = bytesPerPixel;
- Components = components;
- }
- }
-} \ No newline at end of file