diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-08-02 22:36:57 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-03 03:36:57 +0200 |
| commit | 60db4c353099e8656a330ede03fdbe57a421fa47 (patch) | |
| tree | 0b04b6fff7c892b7ae9f1d417293d4f81b27a60a /Ryujinx.Graphics.Gpu/GraphicsConfig.cs | |
| parent | c11855565e0ce2bac228610cbaa92c8c7f082c70 (diff) | |
Implement a Macro JIT (#1445)
* Implement a Macro JIT
* Nit: space
Diffstat (limited to 'Ryujinx.Graphics.Gpu/GraphicsConfig.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/GraphicsConfig.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/GraphicsConfig.cs b/Ryujinx.Graphics.Gpu/GraphicsConfig.cs index 44b2b5e9..4d16628f 100644 --- a/Ryujinx.Graphics.Gpu/GraphicsConfig.cs +++ b/Ryujinx.Graphics.Gpu/GraphicsConfig.cs @@ -27,5 +27,10 @@ namespace Ryujinx.Graphics.Gpu /// This can avoid lower resolution on some games when GPU performance is poor. /// </summary> public static bool FastGpuTime = true; + + /// <summary> + /// Enables or disables the Just-in-Time compiler for GPU Macro code. + /// </summary> + public static bool EnableMacroJit = true; } }
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