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authormageven <62494521+mageven@users.noreply.github.com>2020-08-04 05:02:53 +0530
committerGitHub <noreply@github.com>2020-08-04 01:32:53 +0200
commita33dc2f4919f7fdc8ea9db41c4c70c38cedfd3df (patch)
treed3eee67f25c3a302fa23dc39670438e7ebbfd35c /Ryujinx.Graphics.Gpu/Engine
parent60db4c353099e8656a330ede03fdbe57a421fa47 (diff)
Improved Logger (#1292)
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MME/MacroInterpreter.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MME/MacroJitContext.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Methods.cs4
4 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MME/MacroInterpreter.cs b/Ryujinx.Graphics.Gpu/Engine/MME/MacroInterpreter.cs
index a48b263a..9a834ca6 100644
--- a/Ryujinx.Graphics.Gpu/Engine/MME/MacroInterpreter.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/MME/MacroInterpreter.cs
@@ -364,7 +364,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
{
if (!Fifo.TryDequeue(out int value))
{
- Logger.PrintWarning(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
+ Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
return 0;
}
diff --git a/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitContext.cs b/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitContext.cs
index ba4e66eb..ba426dc0 100644
--- a/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitContext.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitContext.cs
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
{
if (!Fifo.TryDequeue(out int value))
{
- Logger.PrintWarning(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
+ Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
return 0;
}
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs b/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs
index 6bc1bef8..c508f3b6 100644
--- a/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/MethodConditionalRendering.cs
@@ -37,7 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
return CounterCompare(condState.Address.Pack(), false);
}
- Logger.PrintWarning(LogClass.Gpu, $"Invalid conditional render condition \"{condState.Condition}\".");
+ Logger.Warning?.Print(LogClass.Gpu, $"Invalid conditional render condition \"{condState.Condition}\".");
return ConditionalRenderEnabled.True;
}
diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs
index f8b6e43f..9497b045 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs
@@ -692,7 +692,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
if (!FormatTable.TryGetAttribFormat(vertexAttrib.UnpackFormat(), out Format format))
{
- Logger.PrintDebug(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}.");
+ Logger.Debug?.Print(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}.");
format = Format.R32G32B32A32Float;
}
@@ -1114,7 +1114,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
return Target.CubemapArray;
}
- Logger.PrintWarning(LogClass.Gpu, $"Invalid sampler type \"{type}\".");
+ Logger.Warning?.Print(LogClass.Gpu, $"Invalid sampler type \"{type}\".");
return Target.Texture2D;
}