diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2022-11-24 14:50:15 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-24 15:50:15 +0100 |
| commit | 65778a6b78ab8bde4090478482227e40c551db4d (patch) | |
| tree | 3f59d3060b635a0cd9f9d87057ef12c00731f2ee /Ryujinx.Graphics.Gpu/Engine | |
| parent | f4e879a1e6ad810aa38c1c020467a2589441871b (diff) | |
GPU: Don't trigger uploads for redundant buffer updates (#3828)
* Initial implementation
* Actually do The Thing
* Add remark about performance to IVirtualMemoryManager
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs index f4006ba9..5c936616 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs @@ -8,6 +8,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> class ConstantBufferUpdater { + private const int UniformDataCacheSize = 512; + private readonly GpuChannel _channel; private readonly DeviceStateWithShadow<ThreedClassState> _state; @@ -16,6 +18,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed private ulong _ubBeginCpuAddress = 0; private ulong _ubFollowUpAddress = 0; private ulong _ubByteCount = 0; + private int _ubIndex = 0; + private int[] _ubData = new int[UniformDataCacheSize]; /// <summary> /// Creates a new instance of the constant buffer updater. @@ -108,9 +112,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed if (_ubFollowUpAddress != 0) { var memoryManager = _channel.MemoryManager; - memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount); + + Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4))); + + if (memoryManager.Physical.WriteWithRedundancyCheck(_ubBeginCpuAddress, data)) + { + memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount); + } _ubFollowUpAddress = 0; + _ubIndex = 0; } } @@ -124,7 +135,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed ulong address = uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset; - if (_ubFollowUpAddress != address) + if (_ubFollowUpAddress != address || _ubIndex == _ubData.Length) { FlushUboDirty(); @@ -132,8 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed _ubBeginCpuAddress = _channel.MemoryManager.Translate(address); } - var byteData = MemoryMarshal.Cast<int, byte>(MemoryMarshal.CreateSpan(ref argument, 1)); - _channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData); + _ubData[_ubIndex++] = argument; _ubFollowUpAddress = address + 4; _ubByteCount += 4; @@ -153,7 +163,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed ulong size = (ulong)data.Length * 4; - if (_ubFollowUpAddress != address) + if (_ubFollowUpAddress != address || _ubIndex + data.Length > _ubData.Length) { FlushUboDirty(); @@ -161,8 +171,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed _ubBeginCpuAddress = _channel.MemoryManager.Translate(address); } - var byteData = MemoryMarshal.Cast<int, byte>(data); - _channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData); + data.CopyTo(_ubData.AsSpan(_ubIndex)); + _ubIndex += data.Length; _ubFollowUpAddress = address + size; _ubByteCount += size; |
