diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2023-01-13 00:31:21 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-01-13 01:31:21 +0100 |
| commit | 8fa248ceb4cbc9d199bbac1d968df8b168106c2c (patch) | |
| tree | 678ca26d2a909c6a85aba13a1b03df704cabfa2e /Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs | |
| parent | 30862b5ffd6848b1296da23bc8bb7e9f96bb7e60 (diff) | |
Vulkan: Add workarounds for MoltenVK (#4202)
* Add MVK basics.
* Use appropriate output attribute types
* 4kb vertex alignment, bunch of fixes
* Add reduced shader precision mode for mvk.
* Disable ASTC on MVK for now
* Only request robustnes2 when it is available.
* It's just the one feature actually
* Add triangle fan conversion
* Allow NullDescriptor on MVK for some reason.
* Force safe blit on MoltenVK
* Use ASTC only when formats are all available.
* Disable multilevel 3d texture views
* Filter duplicate render targets (on backend)
* Add Automatic MoltenVK Configuration
* Do not create color attachment views with formats that are not RT compatible
* Make sure that the host format matches the vertex shader input types for invalid/unknown guest formats
* FIx rebase for Vertex Attrib State
* Fix 4b alignment for vertex
* Use asynchronous queue submits for MVK
* Ensure color clear shader has correct output type
* Update MoltenVK config
* Always use MoltenVK workarounds on MacOS
* Make MVK supersede all vendors
* Fix rebase
* Various fixes on rebase
* Get portability flags from extension
* Fix some minor rebasing issues
* Style change
* Use LibraryImport for MVKConfiguration
* Rename MoltenVK vendor to Apple
Intel and AMD GPUs on moltenvk report with the those vendors - only apple silicon reports with vendor 0x106B.
* Fix features2 rebase conflict
* Rename fragment output type
* Add missing check for fragment output types
Might have caused the crash in MK8
* Only do fragment output specialization on MoltenVK
* Avoid copy when passing capabilities
* Self feedback
* Address feedback
Co-authored-by: gdk <gab.dark.100@gmail.com>
Co-authored-by: nastys <nastys@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs index 3ed5607a..7c730967 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs @@ -139,6 +139,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed } /// <summary> + /// Check if the given register group is dirty without clearing it. + /// </summary> + /// <param name="groupIndex">Index of the group to check</param> + /// <returns>True if dirty, false otherwise</returns> + public bool IsDirty(int groupIndex) + { + return (_dirtyMask & (1UL << groupIndex)) != 0; + } + + /// <summary> /// Check all the groups specified by <paramref name="checkMask"/> for modification, and update if modified. /// </summary> /// <param name="checkMask">Mask, where each bit set corresponds to a group index that should be checked</param> |
