diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2022-11-16 14:53:04 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-16 14:53:04 -0300 |
| commit | f1d1670b0b1b5c08064df95dabd295f3cf5dcf7f (patch) | |
| tree | 082139cb80ee9776f3ea9083991fb3ed6618f7f4 /Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs | |
| parent | b8de72de8f25f0bb7f994bc07a0387c1c247b6fe (diff) | |
Implement HLE macro for DrawElementsIndirect (#3748)
* Implement HLE macro for DrawElementsIndirect
* Shader cache version bump
* Use GL_ARB_shader_draw_parameters extension on OpenGL
* Fix DrawIndexedIndirectCount on Vulkan when extension is not supported
* Implement DrawIndex
* Alignment
* Fix some validation errors
* Rename BaseIds to DrawParameters
* Fix incorrect index buffer and vertex buffer size in some cases
* Add HLE macros for DrawArraysInstanced and DrawElementsInstanced
* Perform a regular draw when indirect data is not modified
* Use non-indirect draw methods if indirect buffer was not GPU modified
* Only check if draw parameters match if the shader actually uses them
* Expose Macro HLE setting on GUI
* Reset FirstVertex and FirstInstance after draw
* Update shader cache version again since some people already tested this
* PR feedback
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs new file mode 100644 index 00000000..d78aa498 --- /dev/null +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs @@ -0,0 +1,38 @@ +namespace Ryujinx.Graphics.Gpu.Engine.Threed +{ + /// <summary> + /// Indirect draw type, which can be indexed or non-indexed, with or without a draw count. + /// </summary> + enum IndirectDrawType + { + /// <summary> + /// Non-indexed draw without draw count. + /// </summary> + DrawIndirect = 0, + + /// <summary> + /// Indexed draw without draw count. + /// </summary> + DrawIndexedIndirect = Indexed, + + /// <summary> + /// Non-indexed draw with draw count. + /// </summary> + DrawIndirectCount = Count, + + /// <summary> + /// Indexed draw with draw count. + /// </summary> + DrawIndexedIndirectCount = Indexed | Count, + + /// <summary> + /// Indexed flag. + /// </summary> + Indexed = 1 << 0, + + /// <summary> + /// Draw count flag. + /// </summary> + Count = 1 << 1 + } +}
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