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authorgdkchan <gab.dark.100@gmail.com>2022-11-16 14:53:04 -0300
committerGitHub <noreply@github.com>2022-11-16 14:53:04 -0300
commitf1d1670b0b1b5c08064df95dabd295f3cf5dcf7f (patch)
tree082139cb80ee9776f3ea9083991fb3ed6618f7f4 /Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs
parentb8de72de8f25f0bb7f994bc07a0387c1c247b6fe (diff)
Implement HLE macro for DrawElementsIndirect (#3748)
* Implement HLE macro for DrawElementsIndirect * Shader cache version bump * Use GL_ARB_shader_draw_parameters extension on OpenGL * Fix DrawIndexedIndirectCount on Vulkan when extension is not supported * Implement DrawIndex * Alignment * Fix some validation errors * Rename BaseIds to DrawParameters * Fix incorrect index buffer and vertex buffer size in some cases * Add HLE macros for DrawArraysInstanced and DrawElementsInstanced * Perform a regular draw when indirect data is not modified * Use non-indirect draw methods if indirect buffer was not GPU modified * Only check if draw parameters match if the shader actually uses them * Expose Macro HLE setting on GUI * Reset FirstVertex and FirstInstance after draw * Update shader cache version again since some people already tested this * PR feedback Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs38
1 files changed, 38 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs
new file mode 100644
index 00000000..d78aa498
--- /dev/null
+++ b/Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs
@@ -0,0 +1,38 @@
+namespace Ryujinx.Graphics.Gpu.Engine.Threed
+{
+ /// <summary>
+ /// Indirect draw type, which can be indexed or non-indexed, with or without a draw count.
+ /// </summary>
+ enum IndirectDrawType
+ {
+ /// <summary>
+ /// Non-indexed draw without draw count.
+ /// </summary>
+ DrawIndirect = 0,
+
+ /// <summary>
+ /// Indexed draw without draw count.
+ /// </summary>
+ DrawIndexedIndirect = Indexed,
+
+ /// <summary>
+ /// Non-indexed draw with draw count.
+ /// </summary>
+ DrawIndirectCount = Count,
+
+ /// <summary>
+ /// Indexed draw with draw count.
+ /// </summary>
+ DrawIndexedIndirectCount = Indexed | Count,
+
+ /// <summary>
+ /// Indexed flag.
+ /// </summary>
+ Indexed = 1 << 0,
+
+ /// <summary>
+ /// Draw count flag.
+ /// </summary>
+ Count = 1 << 1
+ }
+} \ No newline at end of file