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authorgdkchan <gab.dark.100@gmail.com>2022-12-21 15:08:12 -0300
committerGitHub <noreply@github.com>2022-12-21 19:08:12 +0100
commitcb70e7bb30e8ecf5bcdd58b976f2ed5ea8cff947 (patch)
tree7728b4f08c47ae7113590e9c20b85454ba091ad8 /Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs
parentc200a7b7c668acc733a0c20df865662b86859746 (diff)
Fix DrawArrays vertex buffer size (#4141)
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs
index fd1cb0ea..42ec2442 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs
@@ -18,6 +18,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
public int IndexCount;
/// <summary>
+ /// First vertex used on non-indexed draws. This value is stored somewhere else on indexed draws.
+ /// </summary>
+ public int DrawFirstVertex;
+
+ /// <summary>
+ /// Vertex count used on non-indexed draws. Indexed draws have a index count instead.
+ /// </summary>
+ public int DrawVertexCount;
+
+ /// <summary>
/// Indicates if the next draw will be a indexed draw.
/// </summary>
public bool DrawIndexed;