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| author | Thog <me@thog.eu> | 2020-04-19 03:25:57 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-19 11:25:57 +1000 |
| commit | 644de99e86856bad3fe24a0324c06f96cee6a401 (patch) | |
| tree | 1615bc5acb7af4e9de0337bfad6ceac749cec0a0 /Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs | |
| parent | 4960ab85f81f48553b7217261f4181e31d812a10 (diff) | |
Implement GPU syncpoints (#980)
* Implement GPU syncpoints
This adds support for GPU syncpoints on the GPU backend & nvservices.
Everything that was implemented here is based on my researches,
hardware testing of the GM20B and reversing of nvservices (8.1.0).
Thanks to @fincs for the informations about some behaviours of the pusher
and for the initial informations about syncpoints.
* syncpoint: address gdkchan's comments
* Add some missing logic to handle SubmitGpfifo correctly
* Handle the NV event API correctly
* evnt => hostEvent
* Finish addressing gdkchan's comments
* nvservices: write the output buffer even when an error is returned
* dma pusher: Implemnet prefetch barrier
lso fix when the commands should be prefetch.
* Partially fix prefetch barrier
* Add a missing syncpoint check in QueryEvent of NvHostSyncPt
* Address Ac_K's comments and fix GetSyncpoint for ChannelResourcePolicy == Channel
* fix SyncptWait & SyncptWaitEx cmds logic
* Address ripinperi's comments
* Address gdkchan's comments
* Move user event management to the control channel
* Fix mm implementation, nvdec works again
* Address ripinperi's comments
* Address gdkchan's comments
* Implement nvhost-ctrl close accurately + make nvservices dispose channels when stopping the emulator
* Fix typo in MultiMediaOperationType
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs b/Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs new file mode 100644 index 00000000..65742ba7 --- /dev/null +++ b/Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs @@ -0,0 +1,19 @@ +using Ryujinx.Graphics.Gpu.State; + +namespace Ryujinx.Graphics.Gpu.Engine +{ + partial class Methods + { + /// <summary> + /// Performs an incrementation on a syncpoint. + /// </summary> + /// <param name="state">Current GPU state</param> + /// <param name="argument">Method call argument</param> + public void IncrementSyncpoint(GpuState state, int argument) + { + uint syncpointId = (uint)(argument) & 0xFFFF; + + _context.Synchronization.IncrementSyncpoint(syncpointId); + } + } +} |
