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authorgdkchan <gab.dark.100@gmail.com>2020-01-01 20:14:18 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commita11f6f52350e2cd1ba80fb45a3e69194cdc605b5 (patch)
treef9f90791e6e1ae446015b4184c0c19173e7510a9 /Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs
parent23d85167635fe5e3185098aab05d1c33b919e5ac (diff)
Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs b/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs
index d2571d3d..b13cc9ca 100644
--- a/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/MethodDraw.cs
@@ -123,7 +123,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// <summary>
/// Sets the index buffer count.
- /// This also sets internal state that indicates that the next draw is a indexed draw.
+ /// This also sets internal state that indicates that the next draw is an indexed draw.
/// </summary>
/// <param name="state">Current GPU state</param>
/// <param name="argument">Method call argument</param>