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authorgdkchan <gab.dark.100@gmail.com>2020-07-03 19:30:41 -0300
committerGitHub <noreply@github.com>2020-07-04 00:30:41 +0200
commitb0d9ec8a8202039b21fb799707c8d26f37c4fbfd (patch)
tree184de99948a056afb9279900112729d8197998c5 /Ryujinx.Graphics.Gpu/Engine/Compute.cs
parent302d0f830c903c60b0859cecc9cb304c365ca987 (diff)
Fix compute restore of previous shader state (#1352)
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Compute.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Compute.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Compute.cs b/Ryujinx.Graphics.Gpu/Engine/Compute.cs
index 9f0034eb..4d18f4d3 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Compute.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Compute.cs
@@ -163,7 +163,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
qmd.CtaRasterHeight,
qmd.CtaRasterDepth);
- UpdateShaderState(state);
+ _forceShaderUpdate = true;
}
}
} \ No newline at end of file