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authorgdkchan <gab.dark.100@gmail.com>2019-12-31 19:09:49 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit59fdaa744b20f91928ee3fcaf5fabfcb7b409451 (patch)
treef01e21d930e456398411317784c5063c532a7215 /Ryujinx.Graphics.Gpu/Engine/Compute.cs
parentf7bcc884e46805f4dcda4fc7d7e7bccb2a3ac316 (diff)
GPU resource disposal
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Compute.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Compute.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Compute.cs b/Ryujinx.Graphics.Gpu/Engine/Compute.cs
index 50aac1d0..1f524671 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Compute.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Compute.cs
@@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
// Note: A size of 0 is also invalid, the size must be at least 1.
int sharedMemorySize = Math.Clamp(dispatchParams.SharedMemorySize & 0xffff, 1, _context.Capabilities.MaximumComputeSharedMemorySize);
- ComputeShader cs = _shaderCache.GetComputeShader(
+ ComputeShader cs = ShaderCache.GetComputeShader(
shaderGpuVa,
sharedMemorySize,
dispatchParams.UnpackBlockSizeX(),