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authormageven <62494521+mageven@users.noreply.github.com>2020-04-17 06:46:49 +0530
committerGitHub <noreply@github.com>2020-04-17 11:16:49 +1000
commit4960ab85f81f48553b7217261f4181e31d812a10 (patch)
tree765970f8b028fa965abef43bda308964deaff32d /Ryujinx.Graphics.GAL
parent0a7c6caedffd59011077b49cd6493c7a841a66f5 (diff)
Implement Depth Clamping (#1120)
* Implement Depth Clamping and add misc enums * Fix formatting
Diffstat (limited to 'Ryujinx.Graphics.GAL')
-rw-r--r--Ryujinx.Graphics.GAL/IPipeline.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/IPipeline.cs b/Ryujinx.Graphics.GAL/IPipeline.cs
index 5b663823..4c892bea 100644
--- a/Ryujinx.Graphics.GAL/IPipeline.cs
+++ b/Ryujinx.Graphics.GAL/IPipeline.cs
@@ -29,6 +29,7 @@ namespace Ryujinx.Graphics.GAL
void SetBlendColor(ColorF color);
void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
+ void SetDepthClamp(bool clampNear, bool clampFar);
void SetDepthMode(DepthMode mode);
void SetDepthTest(DepthTestDescriptor depthTest);