diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-01-06 19:27:50 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | 29a825b43b8455159ea31ca570a1fe6e6195997f (patch) | |
| tree | bdf4afe88d7e4b543215a4325e0a61ac4c65088e /Ryujinx.Graphics.GAL/TextureCreateInfo.cs | |
| parent | 912e43e9795309de675faefd628b209a27af8add (diff) | |
Address PR feedback
Removes a useless null check
Aligns some values to improve readability
Diffstat (limited to 'Ryujinx.Graphics.GAL/TextureCreateInfo.cs')
| -rw-r--r-- | Ryujinx.Graphics.GAL/TextureCreateInfo.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Ryujinx.Graphics.GAL/TextureCreateInfo.cs b/Ryujinx.Graphics.GAL/TextureCreateInfo.cs index 8e8c5ff7..d74ac62d 100644 --- a/Ryujinx.Graphics.GAL/TextureCreateInfo.cs +++ b/Ryujinx.Graphics.GAL/TextureCreateInfo.cs @@ -61,42 +61,42 @@ namespace Ryujinx.Graphics.GAL SwizzleA = swizzleA; } - public int GetMipSize(int level) + public readonly int GetMipSize(int level) { return GetMipStride(level) * GetLevelHeight(level) * GetLevelDepth(level); } - public int GetMipSize2D(int level) + public readonly int GetMipSize2D(int level) { return GetMipStride(level) * GetLevelHeight(level); } - public int GetMipStride(int level) + public readonly int GetMipStride(int level) { return BitUtils.AlignUp(GetLevelWidth(level) * BytesPerPixel, 4); } - private int GetLevelWidth(int level) + private readonly int GetLevelWidth(int level) { return BitUtils.DivRoundUp(GetLevelSize(Width, level), BlockWidth); } - private int GetLevelHeight(int level) + private readonly int GetLevelHeight(int level) { return BitUtils.DivRoundUp(GetLevelSize(Height, level), BlockHeight); } - private int GetLevelDepth(int level) + private readonly int GetLevelDepth(int level) { return Target == Target.Texture3D ? GetLevelSize(Depth, level) : GetLayers(); } - public int GetDepthOrLayers() + public readonly int GetDepthOrLayers() { return Target == Target.Texture3D ? Depth : GetLayers(); } - public int GetLayers() + public readonly int GetLayers() { if (Target == Target.Texture2DArray || Target == Target.Texture2DMultisampleArray || |
