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| author | gdkchan <gab.dark.100@gmail.com> | 2021-07-07 20:56:06 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-07 20:56:06 -0300 |
| commit | 8b44eb1c981d7106be37107755c7c71c3c3c0ce4 (patch) | |
| tree | 70c3a8d7286d827941c41dee2ec3cb3273c1e6d7 /Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs | |
| parent | 31cbd09a75a9d5f4814c3907a060e0961eb2bb15 (diff) | |
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
* Use DeviceState for compute and i2m
* Migrate 2D class, more comments
* Migrate DMA copy engine
* Remove now unused code
* Replace GpuState by GpuAccessorState on GpuAcessor, since compute no longer has a GpuState
* More comments
* Add logging (disabled)
* Add back i2m on 3D engine
Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs')
0 files changed, 0 insertions, 0 deletions
