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authorgdkchan <gab.dark.100@gmail.com>2022-08-25 23:16:41 -0300
committerGitHub <noreply@github.com>2022-08-26 02:16:41 +0000
commit923089a29825cad8159a63616d14dcbd7161cb3c (patch)
tree99c7e39baba29a743dcccbdb046b2db3d5148d45 /Ryujinx.Graphics.GAL/Multithreading/CommandType.cs
parentd9aa15eb243bc1b40892c9fcfcbb0e9ef66cfa63 (diff)
Fast path for Inline-to-Memory texture data transfers (#3610)
* Fast path for Inline-to-Memory texture data transfers * Only do it for block linear textures to be on the safe side
Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/CommandType.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/CommandType.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs b/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs
index 8c3ad844..c25f0834 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs
@@ -37,6 +37,7 @@
TextureRelease,
TextureSetData,
TextureSetDataSlice,
+ TextureSetDataSliceRegion,
TextureSetStorage,
WindowPresent,