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authorgdkchan <gab.dark.100@gmail.com>2021-11-10 15:37:49 -0300
committerGitHub <noreply@github.com>2021-11-10 15:37:49 -0300
commit611bec6e44effa90554c95ed1fe4dd4812893947 (patch)
tree679e67c1253f88c3ceef9a98a6109ebede39e352 /Ryujinx.Graphics.GAL/Multithreading/CommandType.cs
parentbc00a251dd14f7cce4023a42bb76d23165755006 (diff)
Implement DrawTexture functionality (#2747)
* Implement DrawTexture functionality * Non-NVIDIA support * Disable some features that should not affect draw texture (slow path) * Remove space from shader source * Match 2D engine names * Fix resolution scale and add missing XML docs * Disable transform feedback for draw texture fallback
Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/CommandType.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/CommandType.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs b/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs
index ac73a3fe..4bceaa1e 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs
@@ -53,6 +53,7 @@
DispatchCompute,
Draw,
DrawIndexed,
+ DrawTexture,
EndHostConditionalRendering,
EndTransformFeedback,
MultiDrawIndirectCount,