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authorgdk <gab.dark.100@gmail.com>2019-10-30 20:45:01 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commitd786d8d2b924da7cd116a2eb97d738a9f07b4e43 (patch)
tree0e84072c554066d20622d156d1394144ed5258bd /Ryujinx.Graphics.GAL/ITexture.cs
parent3bcc395253e020df40763d36ba9401b126b17173 (diff)
Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
Diffstat (limited to 'Ryujinx.Graphics.GAL/ITexture.cs')
-rw-r--r--Ryujinx.Graphics.GAL/ITexture.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.GAL/ITexture.cs b/Ryujinx.Graphics.GAL/ITexture.cs
index 6b3f5c59..f170e374 100644
--- a/Ryujinx.Graphics.GAL/ITexture.cs
+++ b/Ryujinx.Graphics.GAL/ITexture.cs
@@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.GAL
{
int Handle { get; }
- void CopyTo(ITexture destination);
+ void CopyTo(ITexture destination, int firstLayer, int firstLevel);
void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter);
ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel);