diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2022-01-21 12:35:21 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-01-21 12:35:21 -0300 |
| commit | 7e967d796cf572377f21af3817a22755c5b01cb1 (patch) | |
| tree | 3c05dfde7d6ddfa97b667649afa744a2eb25432f /Ryujinx.Graphics.GAL/IRenderer.cs | |
| parent | 0e59573f2b55420c2c3fcfc3aaad56dba70e1492 (diff) | |
Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012)
* Stop using glTransformFeedbackVarying and use explicit layout on the shader
* This is no longer needed
* Shader cache version bump
* Fix gl_PerVertex output for tessellation control shaders
Diffstat (limited to 'Ryujinx.Graphics.GAL/IRenderer.cs')
| -rw-r--r-- | Ryujinx.Graphics.GAL/IRenderer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.GAL/IRenderer.cs b/Ryujinx.Graphics.GAL/IRenderer.cs index 7c0cb394..a1193208 100644 --- a/Ryujinx.Graphics.GAL/IRenderer.cs +++ b/Ryujinx.Graphics.GAL/IRenderer.cs @@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.GAL BufferHandle CreateBuffer(int size); - IProgram CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors); + IProgram CreateProgram(IShader[] shaders); ISampler CreateSampler(SamplerCreateInfo info); ITexture CreateTexture(TextureCreateInfo info, float scale); |
