diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2022-02-16 19:15:39 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-16 23:15:39 +0100 |
| commit | 3bd357045f7581ee10d6c86ed8049bcebe35eda0 (patch) | |
| tree | aa2d243843f2d31d3afa690f26352713ddac4349 /Ryujinx.Graphics.GAL/IRenderer.cs | |
| parent | ab5d77c0c4925955180dc51e9f289187ce6f2901 (diff) | |
Do not allow render targets not explicitly written by the fragment shader to be modified (#3063)
* Do not allow render targets not explicitly written by the fragment shader to be modified
* Shader cache version bump
* Remove blank lines
* Avoid redundant color mask updates
* HostShaderCacheEntry can be null
* Avoid more redundant glColorMask calls
* nit: Mask -> Masks
* Fix currentComponentMask
* More efficient way to update _currentComponentMasks
Diffstat (limited to 'Ryujinx.Graphics.GAL/IRenderer.cs')
| -rw-r--r-- | Ryujinx.Graphics.GAL/IRenderer.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.GAL/IRenderer.cs b/Ryujinx.Graphics.GAL/IRenderer.cs index a1193208..a36d999d 100644 --- a/Ryujinx.Graphics.GAL/IRenderer.cs +++ b/Ryujinx.Graphics.GAL/IRenderer.cs @@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.GAL BufferHandle CreateBuffer(int size); - IProgram CreateProgram(IShader[] shaders); + IProgram CreateProgram(IShader[] shaders, ShaderInfo info); ISampler CreateSampler(SamplerCreateInfo info); ITexture CreateTexture(TextureCreateInfo info, float scale); @@ -33,7 +33,7 @@ namespace Ryujinx.Graphics.GAL Capabilities GetCapabilities(); - IProgram LoadProgramBinary(byte[] programBinary); + IProgram LoadProgramBinary(byte[] programBinary, bool hasFragmentShader, ShaderInfo info); void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data); |
