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| author | gdkchan <gab.dark.100@gmail.com> | 2021-08-11 16:33:43 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-11 21:33:43 +0200 |
| commit | 0f6ec446ea3be41b1c22aa5c3870bd7a6c595d1f (patch) | |
| tree | e441560dbdd560e9a020bb4b7606d3cd0698da02 /Ryujinx.Graphics.GAL/IPipeline.cs | |
| parent | b5b7e23fc41e7045f9e803d6926e98ec7d049f0c (diff) | |
Replace BGRA and scale uniforms with a uniform block (#2496)
* Replace BGRA and scale uniforms with a uniform block
* Setting the data again on program change is no longer needed
* Optimize and resolve some warnings
* Avoid redundant support buffer updates
* Some optimizations to BindBuffers (now inlined)
* Unify render scale arrays
Diffstat (limited to 'Ryujinx.Graphics.GAL/IPipeline.cs')
| -rw-r--r-- | Ryujinx.Graphics.GAL/IPipeline.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.GAL/IPipeline.cs b/Ryujinx.Graphics.GAL/IPipeline.cs index 760ad2ed..b2f9d5cb 100644 --- a/Ryujinx.Graphics.GAL/IPipeline.cs +++ b/Ryujinx.Graphics.GAL/IPipeline.cs @@ -73,12 +73,12 @@ namespace Ryujinx.Graphics.GAL void SetStencilTest(StencilTestDescriptor stencilTest); - void SetStorageBuffers(ReadOnlySpan<BufferRange> buffers); + void SetStorageBuffers(int first, ReadOnlySpan<BufferRange> buffers); void SetTexture(int binding, ITexture texture); void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers); - void SetUniformBuffers(ReadOnlySpan<BufferRange> buffers); + void SetUniformBuffers(int first, ReadOnlySpan<BufferRange> buffers); void SetUserClipDistance(int index, bool enableClip); |
