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| author | gdkchan <gab.dark.100@gmail.com> | 2021-06-24 19:54:50 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-25 00:54:50 +0200 |
| commit | ed2f5ede0f8d8f58390745f5e237bbfea36397fe (patch) | |
| tree | a197861cf93d1e279a288fe0be32aa43cae5cb9a /Ryujinx.Graphics.GAL/Capabilities.cs | |
| parent | eac659e37bf2ad8398a959c91f7b30017e4ad7f3 (diff) | |
Fix texture sampling with depth compare and LOD level or bias (#2404)
* Fix texture sampling with depth compare and LOD level or bias
* Shader cache version bump
* nit: Sorting
Diffstat (limited to 'Ryujinx.Graphics.GAL/Capabilities.cs')
| -rw-r--r-- | Ryujinx.Graphics.GAL/Capabilities.cs | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.GAL/Capabilities.cs b/Ryujinx.Graphics.GAL/Capabilities.cs index e388f0e5..d0c63bf2 100644 --- a/Ryujinx.Graphics.GAL/Capabilities.cs +++ b/Ryujinx.Graphics.GAL/Capabilities.cs @@ -4,8 +4,9 @@ namespace Ryujinx.Graphics.GAL { public bool SupportsAstcCompression { get; } public bool SupportsImageLoadFormatted { get; } - public bool SupportsNonConstantTextureOffset { get; } public bool SupportsMismatchingViewFormat { get; } + public bool SupportsNonConstantTextureOffset { get; } + public bool SupportsTextureShadowLod { get; } public bool SupportsViewportSwizzle { get; } public int MaximumComputeSharedMemorySize { get; } @@ -15,8 +16,9 @@ namespace Ryujinx.Graphics.GAL public Capabilities( bool supportsAstcCompression, bool supportsImageLoadFormatted, - bool supportsNonConstantTextureOffset, bool supportsMismatchingViewFormat, + bool supportsNonConstantTextureOffset, + bool supportsTextureShadowLod, bool supportsViewportSwizzle, int maximumComputeSharedMemorySize, float maximumSupportedAnisotropy, @@ -24,8 +26,9 @@ namespace Ryujinx.Graphics.GAL { SupportsAstcCompression = supportsAstcCompression; SupportsImageLoadFormatted = supportsImageLoadFormatted; - SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset; SupportsMismatchingViewFormat = supportsMismatchingViewFormat; + SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset; + SupportsTextureShadowLod = supportsTextureShadowLod; SupportsViewportSwizzle = supportsViewportSwizzle; MaximumComputeSharedMemorySize = maximumComputeSharedMemorySize; MaximumSupportedAnisotropy = maximumSupportedAnisotropy; |
