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authorriperiperi <rhy3756547@hotmail.com>2023-01-13 00:31:21 +0000
committerGitHub <noreply@github.com>2023-01-13 01:31:21 +0100
commit8fa248ceb4cbc9d199bbac1d968df8b168106c2c (patch)
tree678ca26d2a909c6a85aba13a1b03df704cabfa2e /Ryujinx.Graphics.GAL/Capabilities.cs
parent30862b5ffd6848b1296da23bc8bb7e9f96bb7e60 (diff)
Vulkan: Add workarounds for MoltenVK (#4202)
* Add MVK basics. * Use appropriate output attribute types * 4kb vertex alignment, bunch of fixes * Add reduced shader precision mode for mvk. * Disable ASTC on MVK for now * Only request robustnes2 when it is available. * It's just the one feature actually * Add triangle fan conversion * Allow NullDescriptor on MVK for some reason. * Force safe blit on MoltenVK * Use ASTC only when formats are all available. * Disable multilevel 3d texture views * Filter duplicate render targets (on backend) * Add Automatic MoltenVK Configuration * Do not create color attachment views with formats that are not RT compatible * Make sure that the host format matches the vertex shader input types for invalid/unknown guest formats * FIx rebase for Vertex Attrib State * Fix 4b alignment for vertex * Use asynchronous queue submits for MVK * Ensure color clear shader has correct output type * Update MoltenVK config * Always use MoltenVK workarounds on MacOS * Make MVK supersede all vendors * Fix rebase * Various fixes on rebase * Get portability flags from extension * Fix some minor rebasing issues * Style change * Use LibraryImport for MVKConfiguration * Rename MoltenVK vendor to Apple Intel and AMD GPUs on moltenvk report with the those vendors - only apple silicon reports with vendor 0x106B. * Fix features2 rebase conflict * Rename fragment output type * Add missing check for fragment output types Might have caused the crash in MK8 * Only do fragment output specialization on MoltenVK * Avoid copy when passing capabilities * Self feedback * Address feedback Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: nastys <nastys@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.Graphics.GAL/Capabilities.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Capabilities.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/Capabilities.cs b/Ryujinx.Graphics.GAL/Capabilities.cs
index abacdcfa..7a1f44b6 100644
--- a/Ryujinx.Graphics.GAL/Capabilities.cs
+++ b/Ryujinx.Graphics.GAL/Capabilities.cs
@@ -9,6 +9,8 @@ namespace Ryujinx.Graphics.GAL
public readonly bool HasFrontFacingBug;
public readonly bool HasVectorIndexingBug;
+ public readonly bool NeedsFragmentOutputSpecialization;
+ public readonly bool ReduceShaderPrecision;
public readonly bool SupportsAstcCompression;
public readonly bool SupportsBc123Compression;
@@ -49,6 +51,8 @@ namespace Ryujinx.Graphics.GAL
string vendorName,
bool hasFrontFacingBug,
bool hasVectorIndexingBug,
+ bool needsFragmentOutputSpecialization,
+ bool reduceShaderPrecision,
bool supportsAstcCompression,
bool supportsBc123Compression,
bool supportsBc45Compression,
@@ -85,6 +89,8 @@ namespace Ryujinx.Graphics.GAL
VendorName = vendorName;
HasFrontFacingBug = hasFrontFacingBug;
HasVectorIndexingBug = hasVectorIndexingBug;
+ NeedsFragmentOutputSpecialization = needsFragmentOutputSpecialization;
+ ReduceShaderPrecision = reduceShaderPrecision;
SupportsAstcCompression = supportsAstcCompression;
SupportsBc123Compression = supportsBc123Compression;
SupportsBc45Compression = supportsBc45Compression;