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| author | gdkchan <gab.dark.100@gmail.com> | 2018-05-07 15:53:23 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-05-07 15:53:23 -0300 |
| commit | 34037701c708cb70bbf44dea71ee0912f7b4102b (patch) | |
| tree | ca4cf2bde85dea48af12033b8d0446f17b611f4f /Ryujinx.Core/Switch.cs | |
| parent | 4419e8d6b43432eae94a3a9304f7df22b34738a8 (diff) | |
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
Diffstat (limited to 'Ryujinx.Core/Switch.cs')
| -rw-r--r-- | Ryujinx.Core/Switch.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.Core/Switch.cs b/Ryujinx.Core/Switch.cs index 02fdc8b6..a755ea0c 100644 --- a/Ryujinx.Core/Switch.cs +++ b/Ryujinx.Core/Switch.cs @@ -4,7 +4,7 @@ using Ryujinx.Core.Logging; using Ryujinx.Core.OsHle; using Ryujinx.Core.Settings; using Ryujinx.Graphics.Gal; -using Ryujinx.Graphics.Gpu; +using Ryujinx.Core.Gpu; using System; namespace Ryujinx.Core @@ -15,7 +15,7 @@ namespace Ryujinx.Core public Logger Log { get; private set; } - internal NsGpu Gpu { get; private set; } + internal NvGpu Gpu { get; private set; } internal VirtualFileSystem VFs { get; private set; } @@ -45,7 +45,7 @@ namespace Ryujinx.Core Log = new Logger(); - Gpu = new NsGpu(Renderer); + Gpu = new NvGpu(Renderer); VFs = new VirtualFileSystem(); |
