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authorgdkchan <gab.dark.100@gmail.com>2018-05-15 23:49:57 -0300
committergdkchan <gab.dark.100@gmail.com>2018-05-15 23:49:57 -0300
commit9b9ead94cd2f25a85468ecf91b7898bf34e10825 (patch)
treeea2746da6ef238eb56a2a44e3925b2bf6608c21b /Ryujinx.Core/OsHle/Kernel
parent73a3233d5791d85b547e9d937700e3d3d93f98ef (diff)
Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag
Diffstat (limited to 'Ryujinx.Core/OsHle/Kernel')
-rw-r--r--Ryujinx.Core/OsHle/Kernel/SvcThreadSync.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/Ryujinx.Core/OsHle/Kernel/SvcThreadSync.cs b/Ryujinx.Core/OsHle/Kernel/SvcThreadSync.cs
index 1d28a24b..e762c396 100644
--- a/Ryujinx.Core/OsHle/Kernel/SvcThreadSync.cs
+++ b/Ryujinx.Core/OsHle/Kernel/SvcThreadSync.cs
@@ -217,7 +217,6 @@ namespace Ryujinx.Core.OsHle.Kernel
UpdateMutexOwner(CurrThread, OwnerThread, MutexAddress);
CurrThread.UpdatePriority();
- OwnerThread.UpdatePriority();
int HasListeners = OwnerThread.MutexWaiters.Count > 0 ? MutexHasListenersMask : 0;