diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-04-25 23:11:26 -0300 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-04-25 23:12:26 -0300 |
| commit | a38a72b0622f89897bdcd01b6d00ea6bc142c34f (patch) | |
| tree | 2025cdddaa7ef6769ac69c51eeede0924ffcba5f /Ryujinx.Core/OsHle/Ipc | |
| parent | 211f7f69db4d84b82caa3ee62d4ecdfbbd95604d (diff) | |
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
Diffstat (limited to 'Ryujinx.Core/OsHle/Ipc')
| -rw-r--r-- | Ryujinx.Core/OsHle/Ipc/IpcMessage.cs | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/Ryujinx.Core/OsHle/Ipc/IpcMessage.cs b/Ryujinx.Core/OsHle/Ipc/IpcMessage.cs index 4c4fa56e..d81f44bd 100644 --- a/Ryujinx.Core/OsHle/Ipc/IpcMessage.cs +++ b/Ryujinx.Core/OsHle/Ipc/IpcMessage.cs @@ -198,5 +198,35 @@ namespace Ryujinx.Core.OsHle.Ipc return -1; } + + public long GetBufferType0x21Position() + { + if (PtrBuff.Count > 0 && PtrBuff[0].Position != 0) + { + return PtrBuff[0].Position; + } + + if (SendBuff.Count > 0) + { + return SendBuff[0].Position; + } + + return 0; + } + + public long GetBufferType0x22Position() + { + if (RecvListBuff.Count > 0 && RecvListBuff[0].Position != 0) + { + return RecvListBuff[0].Position; + } + + if (ReceiveBuff.Count > 0) + { + return ReceiveBuff[0].Position; + } + + return 0; + } } } |
