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| author | gdkchan <gab.dark.100@gmail.com> | 2018-06-08 21:15:56 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-06-08 21:15:56 -0300 |
| commit | 231fae1a4c97d7588655e9775f37c1dc9bd55fb0 (patch) | |
| tree | 1c0e7b298ec33d5bf5b6a5693dd69a8c7e0bd23b /Ryujinx.Core/Gpu/TextureReader.cs | |
| parent | 6fe51f970501fe732276c17ed0dacb564b92a73d (diff) | |
Texture/Vertex/Index data cache (#132)
* Initial implementation of the texture cache
* Cache vertex and index data aswell, some cleanup
* Improve handling of the cache by storing cached ranges on a list for each page
* Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
Diffstat (limited to 'Ryujinx.Core/Gpu/TextureReader.cs')
| -rw-r--r-- | Ryujinx.Core/Gpu/TextureReader.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Core/Gpu/TextureReader.cs b/Ryujinx.Core/Gpu/TextureReader.cs index ae3b0000..acd17c5d 100644 --- a/Ryujinx.Core/Gpu/TextureReader.cs +++ b/Ryujinx.Core/Gpu/TextureReader.cs @@ -4,7 +4,7 @@ using System; namespace Ryujinx.Core.Gpu { - public static class TextureReader + static class TextureReader { public static byte[] Read(IAMemory Memory, Texture Texture) { |
