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authorgdkchan <gab.dark.100@gmail.com>2018-05-07 15:53:23 -0300
committerGitHub <noreply@github.com>2018-05-07 15:53:23 -0300
commit34037701c708cb70bbf44dea71ee0912f7b4102b (patch)
treeca4cf2bde85dea48af12033b8d0446f17b611f4f /Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs
parent4419e8d6b43432eae94a3a9304f7df22b34738a8 (diff)
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
Diffstat (limited to 'Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs')
-rw-r--r--Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs25
1 files changed, 25 insertions, 0 deletions
diff --git a/Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs b/Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs
new file mode 100644
index 00000000..b4abad00
--- /dev/null
+++ b/Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs
@@ -0,0 +1,25 @@
+namespace Ryujinx.Core.Gpu
+{
+ enum NvGpuEngine2dReg
+ {
+ DstFormat = 0x80,
+ DstLinear = 0x81,
+ DstBlockDimensions = 0x82,
+ DstDepth = 0x83,
+ DstLayer = 0x84,
+ DstPitch = 0x85,
+ DstWidth = 0x86,
+ DstHeight = 0x87,
+ DstAddress = 0x88,
+ SrcFormat = 0x8c,
+ SrcLinear = 0x8d,
+ SrcBlockDimensions = 0x8e,
+ SrcDepth = 0x8f,
+ SrcLayer = 0x90,
+ SrcPitch = 0x91,
+ SrcWidth = 0x92,
+ SrcHeight = 0x93,
+ SrcAddress = 0x94,
+ CopyOperation = 0xab
+ }
+} \ No newline at end of file