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authorgdkchan <gab.dark.100@gmail.com>2018-05-07 15:53:23 -0300
committerGitHub <noreply@github.com>2018-05-07 15:53:23 -0300
commit34037701c708cb70bbf44dea71ee0912f7b4102b (patch)
treeca4cf2bde85dea48af12033b8d0446f17b611f4f /Ryujinx.Core/Gpu/NvGpuEngine.cs
parent4419e8d6b43432eae94a3a9304f7df22b34738a8 (diff)
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
Diffstat (limited to 'Ryujinx.Core/Gpu/NvGpuEngine.cs')
-rw-r--r--Ryujinx.Core/Gpu/NvGpuEngine.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/Ryujinx.Core/Gpu/NvGpuEngine.cs b/Ryujinx.Core/Gpu/NvGpuEngine.cs
new file mode 100644
index 00000000..ee0420f7
--- /dev/null
+++ b/Ryujinx.Core/Gpu/NvGpuEngine.cs
@@ -0,0 +1,11 @@
+namespace Ryujinx.Core.Gpu
+{
+ enum NvGpuEngine
+ {
+ _2d = 0x902d,
+ _3d = 0xb197,
+ Compute = 0xb1c0,
+ Kepler = 0xa140,
+ Dma = 0xb0b5
+ }
+} \ No newline at end of file