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authorAc_K <Acoustik666@gmail.com>2019-11-23 03:15:15 +0100
committerjduncanator <1518948+jduncanator@users.noreply.github.com>2019-11-23 13:15:15 +1100
commitbb74aeae54e4579008ac23216b8b175d64c9f10f (patch)
tree0f773f5f84c05c663f4a81eb7fd26a2f54384845 /Ryujinx.Common
parentcfcc360d0610c66e9b9986f7aab96f79df0da79e (diff)
Use BinaryPrimitives.ReverseEndianness instead EndianSwap class (#832)
This PR remove the `EndianSwap` class who isn't needed anymore since .NET Core 3.0 got a buildin method `BinaryPrimitives.ReverseEndianness` who did the same thing.
Diffstat (limited to 'Ryujinx.Common')
-rw-r--r--Ryujinx.Common/Utilities/EndianSwap.cs31
1 files changed, 0 insertions, 31 deletions
diff --git a/Ryujinx.Common/Utilities/EndianSwap.cs b/Ryujinx.Common/Utilities/EndianSwap.cs
deleted file mode 100644
index 049570e3..00000000
--- a/Ryujinx.Common/Utilities/EndianSwap.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-using System;
-
-namespace Ryujinx.Common
-{
- public static class EndianSwap
- {
- public static ushort Swap16(ushort value) => (ushort)(((value >> 8) & 0xff) | (value << 8));
-
- public static int Swap32(int value)
- {
- uint uintVal = (uint)value;
-
- return (int)(((uintVal >> 24) & 0x000000ff) |
- ((uintVal >> 8) & 0x0000ff00) |
- ((uintVal << 8) & 0x00ff0000) |
- ((uintVal << 24) & 0xff000000));
- }
-
- public static uint FromBigEndianToPlatformEndian(uint value)
- {
- uint result = value;
-
- if (BitConverter.IsLittleEndian)
- {
- result = (uint)EndianSwap.Swap32((int)result);
- }
-
- return result;
- }
- }
-}