diff options
| author | Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> | 2022-12-15 12:07:31 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-15 18:07:31 +0100 |
| commit | 0fbcd630bc57885d6b94fd3c4b3546493e09059e (patch) | |
| tree | 8e1f74775d3393d85e86a845c119a43907459884 /Ryujinx.Common/SystemInterop/DisplaySleep.cs | |
| parent | f4d731ae2094128dcd1dc4a4be60b068047a77a7 (diff) | |
Replace `DllImport` usage with `LibraryImport` (#4084)
* Replace usage of `DllImport` with `LibraryImport`
* Mark methods as `partial`
* Marshalling
* More `partial` & marshalling
* More `partial` and marshalling
* More partial and marshalling
* Update GdiPlusHelper to LibraryImport
* Unicorn
* More Partial
* Marshal
* Specify EntryPoint
* Specify EntryPoint
* Change GlobalMemoryStatusEx to LibraryImport
* Change RegisterClassEx to LibraryImport
* Define EntryPoints
* Update Ryujinx.Ava/Ui/Controls/Win32NativeInterop.cs
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
* Update Ryujinx.Graphics.Nvdec.FFmpeg/Native/FFmpegApi.cs
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
* Move return mashal
* Remove calling convention specification
* Remove calling conventions
* Update Ryujinx.Common/SystemInfo/WindowsSystemInfo.cs
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
* Update Ryujinx/Modules/Updater/Updater.cs
Co-authored-by: Mary-nyan <thog@protonmail.com>
* Update Ryujinx.Ava/Modules/Updater/Updater.cs
Co-authored-by: Mary-nyan <thog@protonmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Mary-nyan <thog@protonmail.com>
Diffstat (limited to 'Ryujinx.Common/SystemInterop/DisplaySleep.cs')
| -rw-r--r-- | Ryujinx.Common/SystemInterop/DisplaySleep.cs | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/Ryujinx.Common/SystemInterop/DisplaySleep.cs b/Ryujinx.Common/SystemInterop/DisplaySleep.cs new file mode 100644 index 00000000..5a1f66f5 --- /dev/null +++ b/Ryujinx.Common/SystemInterop/DisplaySleep.cs @@ -0,0 +1,35 @@ +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.Common.SystemInterop +{ + public partial class DisplaySleep + { + [Flags] + enum EXECUTION_STATE : uint + { + ES_CONTINUOUS = 0x80000000, + ES_DISPLAY_REQUIRED = 0x00000002, + ES_SYSTEM_REQUIRED = 0x00000001 + } + + [LibraryImport("kernel32.dll", SetLastError = true)] + private static partial EXECUTION_STATE SetThreadExecutionState(EXECUTION_STATE esFlags); + + static public void Prevent() + { + if (OperatingSystem.IsWindows()) + { + SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS | EXECUTION_STATE.ES_SYSTEM_REQUIRED | EXECUTION_STATE.ES_DISPLAY_REQUIRED); + } + } + + static public void Restore() + { + if (OperatingSystem.IsWindows()) + { + SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS); + } + } + } +} |
